Showing posts with label Photoshop. Show all posts
Showing posts with label Photoshop. Show all posts

Wednesday, 23 October 2013

Scene 1: Colour and Lighting Thumbnail Tests


After deciding on this setting for my first scene, I've moved on from my first colour test to these thumbnails, using the same image but manipulating it in different ways.

Thumbnails 36 - 39, using the unfinished test from before, were adjustments in the saturation and exposure, I think I'm most pleased with the first attempt, 36.
40 - 47 were light tests, introducing the idea of a wall of glass. I'm not liking thumbnails 40 to 43, mainly because of the colour itself, a softer blue/green like 46/47 seems to have a better effect on the overall scene. 44 and 45 look good but seem to lose the idea of being underwater.
The last row, 48 - 51 is tests where both walls are lined with books, I noticed right away that the scene becomes a lot more closed in, almost claustrophobic, without the large light source of the window and I'm not sure if that's something I want for my piece. 



Scene 1: Thumbnails and Colour Test



I tried out different perspectives, angles and looks for the library scene in these three thumbnails, I liked 35 the best and ended up creating a rough colour test.


I'm generally happy with this colour palette, although I'd like to enhance the lightning and in turn the shadows and also I'd like the tones to be a little richer to really give an almost expensive feel to the room.

The left side is unfinished on this test as I was still deciding whether to change the layout from both sides being full of books to one side being a wall of windows. The windows would allow me to still incorporate the outside environment in which the Nautilus is primarily situated. With the final design I plan to add in more pieces of furniture or decoration to represent Nemo's large collections and to give a more interesting perspective to the scene. I have more thumbnails ready to upload that I tested these thoughts on.


Tuesday, 8 October 2013

Thumbnails 17 - 32


The images represented in these thumbnails hold a lot more structure than the previous set, with clearer positioning and stronger lines. I also tried to play around with different lighting, perspectives and rounder shapes.

Thursday, 3 October 2013

First 2 Influence Maps and thumbnails 1 - 16.



To start, I have created two very basic influence maps, creating broad overviews of my visual inspirations for both chapters. The two chapters describe distinctly contrasting environments and while collecting pictures I tried to keep the colour schemes for each similar (i.e. sticking to blues and greens for the Submarine Forest and more earthy, red tones for The Nautilus.) I think this will help me later on when my sketches become more in-depth and I begin to really think about my colour choices for each scene, it will also help to keep me on track and constantly aware of the environments I'm working on. My next few maps will be much more detailed and varied.



I then returned to the thumbnails I started during our first photoshop tutorial and completed them. There are only a couple of scenes here that I'm really fond of and might take forward to expand on in later thumbnail collections. This is mainly because I was still testing out brushes and settings and so many of these don't reflect my ideas in the way I'd originally planned.